Minecraft (Java Edition) — System Requirements & Estimated PC Performance
Vanilla Java Minecraft is famously single-thread/CPU bound; render distance and shader packs change demand drastically.
Game info
System requirements
Estimated performance by hardware tier
Estimated average FPS at High settings, ray tracing off, no upscaling. See how it works.
| Tier / Build | 1080p | 1440p | 4K |
|---|---|---|---|
| Budget Ryzen 5 5600 + RX 7600 | 118 FPS | 92 FPS | 53 FPS |
| Mid-range Ryzen 7 5700X + RX 9060 XT 16GB | 131 FPS | 121 FPS | 70 FPS |
| High-end Ryzen 7 7800X3D + RTX 5070 | 193 FPS | 158 FPS | 91 FPS |
| Enthusiast Ryzen 7 9800X3D + RTX 5090 | 210 FPS | 208 FPS | 120 FPS |
Ray tracing support: Yes · Upscaling support: None
Recommended hardware
This is a light title — even budget-tier GPUs should comfortably hit high frame rates.
Frequently asked questions
It depends on your exact CPU and GPU. Use the FPS calculator pre-filled for Minecraft (Java Edition) to get an estimate for your own hardware.
Yes, Minecraft (Java Edition) supports ray tracing — enabling it will reduce frame rate, especially on GPUs with weaker RT hardware. See the resolution table above for High-preset, RT-off figures.
Minecraft (Java Edition) does not support upscaling technologies (FSR/DLSS/XeSS) in our catalog.
This is a light title — even budget-tier GPUs should comfortably hit high frame rates.